There is something remarkable about video games. The sheer scope of what can be done even in the simplest of senses is astounding. Frogger even presented you with a universe (however small) where you interacted with a moving environment and dealt with ever present adversity. From there it has gotten all the more complicated, with creatures and characters becoming more and more lifelike. Spore even presented an entire universe that was diverse, sure the game play was as stale as year old bread, but it was a diverse universe regardless.
So I’ve been thinking, relatively recently, about what this plays in the understanding of creationism. Creatures in video games are alive, but they are alive just because, the creator said they are alive and thusly they are alive. There are no complex mechanics within their bodies, they are solid blocks that function just because. They are held to the ground not by gravity but instead because the creator says they are held to the ground. When they eat the food just vanishes, it doesn’t flow through a series of complex systems. The sun above shines just because, there is no complex system of physics going on in the background.
These systems exist as they do because they were created. There is absolutely no reason to add organs, if you are creating all the laws of a universe you do not need them. There is no reason to make the sun complex, it can be just as beautiful as our own just because. Indeed the suns in Spore are stunning. Water can be gorgeous just because, trees can be there just because, and indeed all live can exist just because. It doesn’t have to degenerate, there is no necessity for cancer, and with the proper knowledge even intelligence can exist just because. It does not require an incredibly complicated interconnected system to function, it can just be. Yes sure the code can be a little complicated but even that gets ever more streamlined as the understanding of creating grows for people. There is nothing stopping us from making something ultimately incredibly and infinitely simple but time.
To me this is the big problem with creationism. It is not to say that a creator couldn’t just be very terrible at their job, that’s true, perhaps they added in a bunch of systems because they are batshit stupid. That’s fine and I can accept that. However it could not go hand in hand with being all powerful, all knowing, or all anything. These sort of mistakes are almost below human, they are insanely complicated mechanics to pull off tricks that could be as easy as a single switch. The sun is the sun because it is the sun and it glows because it is the sun. There should be no underlying mechanics beyond that. If there is that is a very distinct example of poor coding.
"Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away."
– Antoine de Saint-Exuper
So that is my problem I think. We exist in a fantastically imperfect universe and are fantastically imperfect beings. For each reason there is a previous reason and for each of those reason their exists a previous reason. All of these are unnecessary and should really boil down to “because”. The problem is that our universe does not function on a single “because” yet we try to explain it as such outside of science. That to me shows a severe disconnect between fantasy and reality.
To think, that sort of thought all stemming from a bout of World of Warcraft. Goes to show that gaming really is rotting my brain.