I don’t want to go too many days without an update but this is the release
weak week of my second game. With that in mind I’m just going to leave this today and then tomorrow I’ll talk about something cool. I’m not sure what, it probably won’t be about any warlords…it isn’t that I don’t think they are important but they are extremely common and any real effort to eliminate them is going to require a continent wide project.
Maybe talk about attribution bias and the stresses of driving. Those sound good, now I just need to hope I remember my train of thought tomorrow!